Conquest
From Telarapedia
Choose your side and square off in a no-holds-barred, inter-dimensional battle royal between Three factions in PvP and the essence of open world combat. This is a game about domination. Set in the windworn foothills of Stillmoor, the familiar landscape has been transformed with control points and sourcestone powered fortifications as Ascended banners billow under the blood-red sun.
Contents |
[edit] Factions
[edit] Faction Base
- Oathsworn's base is located at Endless Watch which is at 2681,2457 on the eastern boarder of Stillmoor.
- Nightfall's base is located at Caer Thalos which is at 1836,1861 on the northern boarder of Stillmoor.
- Dominion's base is located at Caer Kholum which is at 1916,3492 on the southern boarder of Stillmoor.
[edit] Gameplay
- Three Faction PvP
- Engage in massive, cross-shard battles.
- Control of as many Sourcestone Extractors as possible while preventing your opponents from doing the same.
- These control points open access to buffs and resources to your team which provide a wide variety of benefits in addition to unlocking additional buffs and abilities you earn by contributing to your factions cause.
- You won’t find gated doors in Conquest – your battle is on the field, not in a cozy castle! However, Caer Mathos (cleansed of its Endless occupants) now holds strategic importance for all three forces.
- The match ends when a single team has claimed 40% of the control points or 5,000 players are killed – once this happens a 10 minute timer will start, this is your chance to make a last grab for control – after which you’ll earn your rewards!
- Conquest offers yet another way to augment your gameplay and characters and there’s something for everyone. Even crafters play a vital role by refining the battlefield resources into upgrades and even more perks – you’ll find new recipes available at your crafting trainer!
[edit] Conquest Points
[edit] Conquest Skills
- Recognition
- rank 1 = Increase Favor gained by 1% Cost = 1000 Conquest Points
- rank 2 = Increase Favor gained by 3% Cost = 17500 Conquest Points
- rank 3 = Increase Favor gained by 6% Cost = 80000 Conquest Points
- Swiftness
- rank 1 = Increase both mounted and unmounted movement speed by 1% Cost = 5000 Conquest Points
- rank 2 = Increase both mounted and unmounted movement speed by 2% Cost = 30000 Conquest Points
- rank 3 = Increase both mounted and unmounted movement speed by 3% Cost = 125000 Conquest Points
- Readiness
- rank 1 = Increase Attack Power, Max Heath and Vengeance by 1% Cost = 10000 Conquest Points
- rank 2 = Increase Attack Power, Max Heath and Vengeance by 2% Cost = 50000 Conquest Points
- rank 3 = Increase Attack Power, Max Heath and Vengeance by 3% Cost = 180000 Conquest Points
[edit] Mechanics
[edit] Attrition
[edit] Extractor
53 Extractors on the map
[edit] Empowered Sourcestones
grab these and return them to your base. Used at Resource Depot in base.
[edit] Conquest Workstation
[edit] Empyrean Energy
Each is worth 50 points
[edit] Sourcestones
use these to fortify your extractors, which reduces the damage they take, after using an ability that is gained from picking up the sourcestone on the extractor.
[edit] Neutral NPC threats
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