Foul Cascade (Dungeon)
| Foul Cascade | |
|---|---|
| Foul Cascade Entrance | |
| Location | Scarlet Gorge |
| End boss | Queen Vallnara |
| Instance info | |
| Type | Dungeon |
| Advised level | 29-32 |
| Minimum level | 28 |
| Player limit | 5 |
Foul Cascade is a dungeon in the Scarlet Gorge zone. The dungeon is roughly circular with a large death rift in the middle which imprisons a queen gnar. The three bosses around the outside of the circle must be defeated before the last boss fight can be started. This instance includes three quests, one of which is automatically repeated every time you enter the instance.
Contents |
[edit] Overview
The first two bosses are pretty standard tank and heal fights. It was interesting to see the bats along the way and how they took a bit to kill but were not elites. They didn't put out very much dps so they were more of a nuisance. The quest where you have to kill three mounds was pretty simple and you simply dps the mound until it spawns adds and then kill the adds then go back to the mound. At the end the mound spawns a big spider that dies fairly easy. Along the way there were groups of elites in groups of 3 or 4 with a few single elites patrolling and looking to catch a group not paying attention.
Once you get to the third boss you will see that there is a ghost and a zombie protecting him and the first tactical fight starts. You will dps the ghost down to about 70% and then the zombie with attack and the ghost chills. Once you get the zombie down to about 70% the ghost starts back into the fight. All along the main tank is tanking the boss if he is attacking. Finish off the zombie first and then the ghost and then finally the boss. It helps if you have an off tank. We had a ranged rogue, melee tank, ranged tank, cleric and a mage with chloromancer healing abilities that helps later in the last boss fight. I would recommend heal potions and mana potions if your dps is a little low. We were all level 30. All the first three bosses drop a single blue armor piece. The last boss drops two blues.
The last boss is less about the tanks doing their job and more about the healers doing theirs. The first thing you do is kill three idols and the queen comes out of the bubble. The queen will randomly charge a party member and apply a DOT that last about 19 seconds. You must have a healer remove this ASAP or it will kill your members as it appears to get stronger during the fight. As the fight proceeds there will be an add spider spawn and attack the group. Have a healer on the main tank and have the healer removing the DOT from the tank at all times. The off healer will remove the DOT from the party members if needed. The add spiders apply a poison that doesn't seem to be removable and you have to heal through it. It is not as bad as the Bosses DOT so it is ok. The party needs to kill the add spiders ASAP and then continue DPSing the boss. If you don't the spider adds will build up and kill your off-tank and then the group. Having a second warrior with taunts is essential to get the add spiders off the group. If the off tank has reaver abilities and affliction he can off tank near the boss and have his DOT on the boss and all the spiders and heal himself at the same time. Don't let more than three spiders build up on the off tank. If you manage the add spiders and keep DPSing the boss should go down without a problem. When the boss is about 10-20% you can focus all dps on the boss but when the boss dies do not celebrate and forget to heal your off tank cause he will die :). If you do not remove the boss DOT you will fail this boss unless your DPS is very good and your healer is very good. Hope this helps you through the instance.
[edit] Bosses
[edit] Rare Drops
- [Endless Court Bloodmender's Signet]
- [Guantlet of Undead Command]
- [Lichborne Footguards]
- [Necrothrall Spear]
- [Mordant Skull-Smasher]
- [Stonesplitter]
- [Surin's Bloodstained Spaulders]
[edit] Videos
Video explanation of the Foul Cascade Dungeon
[edit] References
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