Namespaces

Variants
Actions

Paladin abilities

From Telarapedia
Jump to: ,



Contents

[] List of Abilities

[] Branch Advancement

Icon Name Ranks Points Energy Range Type Cooldown Description
0/5 0 Passive Increases your Block by 2/4/6/8/10%.
0/5 0 Passive Increases Armor by 2/4/6/8/10%.
0/1 5 10 Instant 10 sec. Empowers a shield with radiant power, increasing block by 5% and hit by 5%. Does not stack with other Shield buffs. Lasts 1 hour.
0/2 5 Passive Increases threat generated by 10/20%.

0/5 5 Passive Increases damage done by one-handed weapons by 2/4/6/8/10%.
0/2 5 Passive Reduces duration of Mesmerize, Stun, Sleep, Fear, and Confuse abilities by 15/30%.
0/1 10 20 20 m Instant 1 min. Throw a hammer made from Life energy at an enemy dealing 54 to 58 Life damage, and stunning them for 3 seconds. Generates additional threat. This ability grants 1 Attack Point.
0/3 10 Passive Increases Hit rating by 15/30/45.
0/3 10 Passive Reduces incoming damage from Spells by 3/6/9%.
0/1 10 Passive Each successful block has a 25% chance of increasing Attack Points by 1.
0/5 15 Passive Damage taken is reduced by 4/8/12/16/20%.
0/1 15 10 Instant 1 min. Break the hold of Stun, Fear, Disarm, and Confuse effects.
0/3 15 Passive Increases damage done by Retaliation, Disarming Counterblow, and Paladin's Reprisal by 10/20/30%.
0/1 20 15 Instant 3 min. Surround up to 5 allies within 35 meters with a field of energy that absorbs damage for 30 seconds:
1 Point: 263 of damage.
2 Points: 460 of damage.
3 Points: 657 of damage.
0/3 20 Passive Blocked attacks deal Life damage back to the attacker equal to 120/130/140% of weapon damage.
0/2 20 Passive Retaliation and Disarming Counterblow heal the Paladin for 15/30% of the damage dealt.
Requires Vengeful Wrath Rank 3
0/2 25 Passive Increases the absorption amount of Reverent Protection by 10/20%.
Requires Reverent Protection Rank 1
0/2 25 Passive Balance of Power also heals you for 50/100% of the damage done by Balance of Power.
Requires Balance of Power Rank 3
0/2 25 Passive Reduces cooldown on Paladin's Devotion by 15/30 seconds.
Requires Paladin's Devotion Rank 1
0/1 25 10 Instant 10 sec. Empowers a shield with virtuous strength, increasing block by 5%, and armor by 317. Does not stack with other Shield buffs. Lasts 1 hour.
0/1 30 15 Melee Instant 1 min. Follow a successful Block with a sweeping melee attack against up to 10 enemies within range, dealing 120% of weapon plus 122 to 126 Physical damage, in addition to stunning opponents for 3 seconds. Generates additional threat. This ability is not affected by the global cooldown. This ability grants 1 Attack Point.


[] Root Advancement

Icon Name Points Energy Range Cast Cooldown Description
0 10 Melee Instant Using an opening in an enemy's defenses, hit them with a powerful strike for weapon plus Physical damage:
1 Point: 100% of weapon plus 12 damage.
2 Points: 120% of weapon plus 20 damage.
3 Points: 140% of weapon plus 29 damage.
0 35 Melee Instant 15 sec. Strike the enemy with a shield for 20 to 22 Physical damage, modified by Strength, in addition to increasing block by 10% for 15 seconds. Requires an equipped shield. Generates additional threat. This ability grants 1 Attack Point.
0 20 Melee Instant Strike an enemy to force them off balance and deal weapon plus 9 to 11 Physical damage, in addition to reducing the amount of damage they do in melee combat by 5% for 15 seconds. Generates additional threat. This ability grants 1 Attack Point.
2 10 Melee Instant 6 sec. Follow a successful block with a devastating blow dealing 120% of weapon plus 22 to 25 Physical damage. Generates additional threat. This ability is not affected by the global cooldown. This ability grants 1 Attack Point.
4 10 35 m Instant Binds the power of Life into the body of the selected ally, increasing their Endurance by 5. Lasts 1 hour.
5 Passive Increases maximum Health by 0.46% for each soul point spent in the Paladin tree. Stacks with other Warrior Gift abilities.
6 25 Melee Instant 6 sec. Slam a shield into an enemy's face for 34 to 37 Physical damage, modified by Strength, in addition to interrupting casting. Requires an equipped shield. This ability is not affected by the global cooldown. This ability grants 1 Attack Point.
8 10 20 m Instant 10 min. Heals the Warrior completely. This ability is not affected by the global cooldown.
10 10 20 m Instant 8 sec. Hurl a shield at an enemy dealing 49 to 53 Physical damage and forcing them to attack the Warrior for 3 seconds. Requires an equipped shield. This ability grants 1 Attack Point.
12 25 Melee Instant 15 sec. Strike up to three targets for weapon plus 20 to 22 Physical damage, in addition to 51 Life damage. This ability grants 1 Attack Point.
14 25 Instant 1 min. Lash out with a wave of energy, dealing 43 to 47 damage to up to 10 nearby enemies. Affected enemies are forced to attack the Warrior for 3 seconds.
16 50 20 m 8 sec. Bring a selected ally back from the dead. Cannot be used in combat.
18 10 3-20 m Instant 15 sec. Charge an enemy leading with a shield, dealing 68 to 71 damage and rooting them for 2 seconds. Requires an equipped shield. Generates additional threat. This ability grants 1 Attack Point.
20 10 Melee Instant 30 sec. Follow a successful block with a strike to an enemy's weapon arm, dealing 120% of weapon plus 53 to 56 Physical damage, and disarming them for 5 seconds. Generates additional threat. This ability cannot miss, or be dodged, or parried. This ability is not affected by the global cooldown. This ability grants 1 Attack Point.
20 10 Instant 10 sec. Grants the power of life to all party members within 25 meters, increasing their Endurance by 10. Only 1 Aegis spell may be active at a time. Lasts 1 hour.
26 15 Melee Instant 8 sec. Unleash energy on every nearby enemy, the next time an affected enemy attacks anyone they will take weapon plus Life damage:
1 Point: 100% of weapon plus 46 damage.
2 Points: 120% of weapon plus 81 damage.
3 Points: 140% of weapon plus 116 damage.
32 25 20 m Instant 12 sec. Throw a hammer made from life energy at an enemy dealing 108 Life damage to up to 5 enemies, in addition to causing all single target ability attacks by the Paladin against the targeted enemy to deal 72 Life damage to up to 5 additional enemies for the next 12 seconds. Generates additional threat. This ability grants 1 Attack Point.
38 50 20 m instant 15 min. A single ally becomes protected by the energies of life. Any time they take damage they heal 10% of their maximum health. Cannot be cast on the Warrior.
44 10 Instant 1 min. The Warrior blocks all incoming attacks:
1 Point: 2 seconds.
2 Points: 5 seconds.
3 Points: 10 seconds.
51 35 Channeled 10 min. Fill an area with Life energy. All party members within the area have incoming damage reduced by 10% in addition to healing 100% of the Warrior's maximum Health over 6 seconds. This ability is not affected by the global cooldown.


[] References

  1. Rift Beta 1, Rise of the Defiant. This information was consolidated from screen shots taken in-game.
  2. Rift Beta 3, Enter the Rift. This information was consolidated from screen shots taken in-game.
  3. Rift Beta 6, Planar War. This information was consolidated from screen shots taken in-game.