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The loot is a term used in most video game to describe what you get from a creature. Its different from Drop in the sence that, Drop is what the creature can give, while loot is what the creature give to the player.

While playing in groups or Raids, the group master can determine a Loot procedure for players to select the items or take a chance on rare items.

List of all the Loot system[ | ]

Greed or Need
Every player choose between Needing for the object, Greeding the object or passing on the object. Its the Default option. The group master can also fix the Rarity of the object that will pass on the roll. [Uncommon] is the default option
King of the Hill
The group leader will choose who get the rare item.
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