Telarapedia
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All mana, damage and healing numbers are for rank 1 of the spell only. Some assumptions made about how multi-point talents scale up.

Branch Advancement[ | ]

Icon Name Ranks Points Mana Range Casting Cooldown Description
Spirit of the Hunter Spirit of the Hunter 0/5 5 Instant Increases your Critical Hit chance by (1/2/3/4/5)%.
Touch of the Fae Touch of the Fae 0/5 Instant Increases your Endurance by (1/2/3/4/5)%. Increases the Endurance of your pets by (5/10/15/20/25)%.
Strength of Earth Strength of Earth 0/5 Increases your Attack Power by (1/2/3/4/5)% of your Spell Power.
Balm of the Woods Balm of the Woods 0/1 5 13 35 Instant 15 Seconds Heals the ally for 70 to 74 health.
Spirit of the Wood Spirit of the Wood 0/5 15 Your Fervent Strike has a (6/12/18/24/30)% chance to cause your pet’s next ability to Critically Hit.
Savage Force Savage Force 0/5 10 Instant Increases the damage of your Bombard and Eruption of Life by (5/10/15/20/25)%.
Slumber Slumber 0/1 10 11% 30 2.0 seconds 30 seconds Puts the enemy into a deep Sleep for 10 seconds.
Heed the Call Heed the Call 0/3 5 Instant Reduces the cast time of your Summon spells by (2/4/6) seconds.
Forest Blessing Forest Blessing 0/1 20 Reduces area effect damage done to your pets by 65%, plus an additional 1% for every point spent in the Druid soul above 21.
Grim Silence Grim Silence 0/1 15 9% 30 Instant 1 minute Summons forth foreboding spirits to bind the enemy's mouth, Silencing them for 5 seconds.
Brutal Impact Brutal Impact 0/3 10 Your Bombard Snares the enemy, reducing their movement speed by (15/30/45)% for 4 seconds.
Boundless Growth Boundless Growth 0/3 15 Instant Reduces the cooldown of your Eruption of Life by (1/2/3) seconds.
Weight of the World Weight of the World (trait) 0/5 20 Your Crag Hammer increases your Critical Hit damage and healing bonus by (2/4/6/8/10)%.
Rage of the Fae Rage of the Fae 0/1 20 4% Instant 3 minutes Sends the Cleric's pet into a rage, increasing their outgoing damage and healing by 100% for the next 15 seconds. Does not trigger a global cooldown.
Natural Dedication Natural Dedication 0/1 25 8% Instant 2 minutes Spreads the Cleric’s dedication to nature’s cause, causing a 5% increase in damage dealt by all nearby party and raid members for 30 seconds.
Hot-Blooded Hot-Blooded 0/5 25 Instant Reduces the cooldown of your Rage of the Fae by (12/24/36/48/60) seconds.
Summon Satyr Summon: Satyr 0/1 30 202 8 seconds Summons a Satyr who fights alongside the Cleric and increases their allies' attack power.


Root Advancement[ | ]

Icon Name Points Mana Range Casting Cooldown Description
Faith in Action Faith in Action 0 No Cost Instant Passive. Increases the Cleric's Attack Power by their Spell Power, their Physical Crit by their Spell Crit, and their Melee Hit by their Spell Focus.
Wild Strike Wild Strike 12 42 3 Instant A wide, swinging blow that deals weapon plus 18 to 20 Physical damage to up to 3 enemies.
Shield of Oak Shield of Oak 2 9 Instant 30 seconds Surrounds the Cleric with a shield of oak that absorbs the next 122 Physical damage. Lasts 30 seconds.
Summon Satyr Summon: Satyr 202 8 seconds Summons a Satyr who fights alongside the Cleric and increases their allies' attack power.
Spiteful Spirit Spiteful Spirit 44 49 3 Instant 8 seconds A malevolent strike that calls on a spiteful spirit to hinder aid given to the enemy, dealing weapon plus 65 to 69 Physical damage, in addition to causing healing abilities used on them to heal 50% less health for 15 seconds. Requires Melee weapon.
Track Fae Track Fae 10 Instant Shows the location of all Fae creatures within a short vicinity on the minimap.
Fervent Strike Fervent Strike 8 3 Instant A fierce, heavy blow that deals weapon plus 5 to 7 Physical damage. Requires Melee weapon.
Balm of the Woods Balm of the Woods 13 35 Instant 15 seconds Heals the ally for 70 to 74 health.
Rage of the Fae Rage of the Fae 4% Instant 3 minutes Sends the Cleric's pet into a rage, increasing their outgoing damage and healing by 100% for the next 15 seconds. Does not trigger a global cooldown.
Friend of the Weald Friend of the Weald 36 Instant Passive. Increases the Attack or Spell Power bonus your pets’ abilities use by 10%, plus an additional 10% per point spent in the Druid soul above 36.
Slothful Spirit Slothful Spirit 38 43 3 Instant 8 seconds A solid strike that calls on a slothful spirit to discourage and weaken the enemy, dealing weapon plus 58 to 61 Physical damage, in addition to increasing the Mana, Power, and Energy cost of the enemy’s abilities by 25% for 15 seconds. Requires Melee weapon.
Summon Greater Faerie Summon: Greater Faerie 26 176 8 seconds Summons a Greater Faerie who heals the Cleric and their allies.
Trickster Spirit Trickster Spirit 4 11 3 Instant 8.0 seconds A clever strike that calls on a trickster spirit to harass the enemy, dealing weapon plus 10 to 12 Physical damage, in addition to reducing their Attack Power and Spell Power by 3 for 15 seconds. Requires Melee weapon.
Dismiss Pet Dismiss Pet (Druid) Instant Dismiss your Pet.
Hidden Path Hidden Path 32 4% Instant 45 seconds Removes all harmful effects from the Cleric's pet.
Natural Dedication Natural Dedication 8% Instant 2 minutes Spreads the Cleric’s dedication to nature’s cause, causing a 5% increase in damage dealt by all nearby party and raid members for 30 seconds.
Bombard Bombard 8 15 30 Instant 6 seconds Propels a meteorite at the enemy, dealing 27 to 30 Earth damage.
Grim Silence Grim Silence 9% 30 Instant 1 minute Summons forth foreboding spirits to bind the enemy's mouth, Silencing them for 5 seconds.
Stone Burst Stone Burst 20 18% Instant 30 seconds Summons grasping, earthen hands, Rooting all nearby enemies for 4 seconds. Root cannot be broken by damage.
Crag Hammer Crag Hammer 18 24 Instant Empowers the Cleric's weapon with Earth magic, causing them to deal an extra 4 Earth damage on melee attack abilities. Lasts 1 hour.
Summon Faerie Summon: Faerie 47 8 seconds Summons a Faerie who heals the Cleric and their allies.
Slumber Slumber 11% 30 2 seconds 30 seconds Puts the enemy into a deep Sleep for 10 seconds.
Slumber Slumber 11% 30 2 seconds 30 seconds Puts the enemy into a deep Sleep for 10 seconds.
Combined Effort Combined Effort 14 20 3 Instant 15 seconds A calculated blow that deals weapon plus 41 to 44 Physical damage, in addition to increasing the Attack Power and Spell Power of the Cleric's pet by 50% for 15 seconds.
Strength of the Fae Strength of the Fae 51 4% Instant 2 minutes Bolsters the Cleric's might with ancient fae magic, increasing their melee damage by 50% and reducing the damage they take by 50% for 10 seconds. Does not trigger a global cooldown.
Fae Hammer Fae Hammer 10 Instant 1 minute Empowers the Cleric's weapon with Life magic, causing all successful melee ability attacks to restore 10% Mana. Does not trigger a global cooldown. Lasts 10 seconds.
Eruption of Life Eruption of Life 16 22 3 Instant 12 seconds A Life-infused strike, dealing weapon plus 14 to 16 Life damage, in addition to dealing 34 Life damage every time the enemy is hit with a melee attack over the next 12 seconds. This effect may trigger up to 3 times.


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