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This list is for the Pyromancer abilities and traits.

All mana, damage and healing numbers are for rank 1 of the spell only.

Branch Advancement[ | ]

Icon Name Ranks Points Mana Range Casting Cooldown Description
Improved Fireball Improved Fireball 0/3 0 instant Increases your critical strike chance of your Fireball ability by 3/6/10%.
Ignition Ignition 0/5 instant Decreases the cast time of your Fire spells by (4/8/12/16/20)% and all other spells by (1/2/3/4/5)%. Reduces mana cost of non-instant Fire spells by (4/8/12/16/20)%.
Fiery Concentration Fiery Concentration 0/3 instant Reduces the amount of pushback suffered while casting single target spells by (33/66/100)%.
Burning Bonds Burning Bonds 0/1 5 4.5% 30 Instant 30 seconds Roots the enemy in place for up to 8 seconds or until damaged.
Fiery Resolve Fiery Resolve 0/3 10 instant Reduces the duration of hostile stuns and silences cast on you by (10/20/30)%.
Flicker Flicker 0/1 10 4.5% instant 20 seconds Frees the caster from all control and movement impairing effects and teleports them 15 meters forward.
Improved Flame Bolt Improved Flame Bolt 0/3 15 instant Flame Bolt spell has a (33/66/100)% chance on hit to increase your Fire damage by 10% for 10 seconds.
Fire Storm Fire Storm 0/1 15 269 25 channeled A conflagration erupts at the selected area burning up to 8 enemies within, causing 289 Fire damage over 8 seconds. Generates 10 Charge every 2 seconds.
Wildfire Wildfire 0/3 20 instant Your Fireball casts have a (10/20/30)% chance to reset and reduce the cooldown of your next 3 Flame Bolt casts to 0 seconds. Requires Improved Flame Bolt
Unbreakable Bonds Unbreakable Bonds 0/1 20 instant Your Burning Bonds spell no longer breaks on damage.
Fire Shield Fire Shield 0/3 25 instant After being hit you have a (10/20/30)% chance to receive a shield that absorbs damage up to the value of 15% of your maximum health for the next 10 seconds. This effect can occur once every 30 seconds.
Pyromancer's Armor Pyromancer's Armor 0/1 20 Shields the Mage for 1 hour, giving their damaging Fire spells a 20% chance to reset the cooldown of their Cinder Burst ability and reduce the cast time of their next Cinder Burst by 100%. Only 1 Armor may be active at a time.
Backdraft Backdraft 0/1 25 155 25 0.5 seconds 30 seconds Blasts the selected area with a powerful attack, causing 47 to 51 Fire damage and stunning up to 8 enemies within for 2 seconds. Requires Firestorm
Heatwave Heatwave 0/1 30 instant 2 minutes Resets the cooldown of the Mage's Fire spells, reduces their casting time by 50% and reduces the global cooldown of all spells by 0.5 seconds for 15 seconds. Does not trigger a global cooldown when cast.
Improved Burning Bonds Improved Burning Bonds 0/2 5 instant Reduces the cast time of your Burning Bonds spell by (50/100)%.

Root Advancement[ | ]

Icon Name Points Mana Range Casting Cooldown Description
Cinder Burst Cinder Burst 20 15% 30 6 seconds 30 seconds Hurls a powerful blast of fire at the enemy, causing 168 to 173 Fire damage. Cannot be used within 5 seconds of Fulminate.
Burning Shield Burning Shield 6 16 instant 30 seconds Consumes the Mage's Ground spell to shield them in flames, absorbing up to 160 damage. Lasts 30 seconds. While Burning Shield is active, the Mage's next Ground spell is instant.
Internalize Charge Internalize Charge 16 instant Increases all damage dealt by the Mage by 20%. Consumes Charge while active. Charge cannot be gained while active. Does not trigger a global cooldown.
Flashfire Flashfire 26 7% 30 instant 45 seconds Violent energy rips through the caster and their target, stunning the caster for 2 seconds and the target for 5 seconds.
Countdown Countdown 12 22 30 instant 8 seconds Places a Fiery presence on the enemy, causing 83 Fire damage after 8 seconds.
Fulminate Fulminate 51 30 instant 45 Unleashes flaming death on the enemy, dealing 483 to 489 Fire damage. Cannot be used within 5 seconds of Cinder Burst.
Inferno Inferno 18 28 30 instant 10 seconds Overwhelms an already weakened enemy with a devastating attack, causing 106 to 110 Fire damage. The enemy must have less than 30% of their health.
Burning Intellect Burning Intellect 10 20 35 instant The ally's mind burns with power, increasing their Intelligence by 5 for 1 hour.
Burn Burn 20 7% 30 instant 50 seconds Burns the enemy's hands, disarming them for 5 seconds.
Fireball Fireball 12.5% 30 2.5 seconds none Hurls a ball of fire at the enemy, causing 56 to 62 Fire damage and has a 40% chance to apply Combust, dealing 7 Fire damage over 8's.
Withering Flames Withering Flames 32 30 channeled 30 seconds Channels flames on the enemy, applying a stack of Withering Flames each second. Each stack deals 182 Fire damage over 4 seconds. Consumes Charge while being channeled. Max 5 stacks.
Fire Armor Fire Armor 2 2.25% self instant Surrounds the Mage with powerful forces, increasing the Fire damage they deal by 5% for 1 hour. Only 1 Armor may be active at a time.
Flaring Intellect Flaring Intellect 12 2.25% 35 instant Increases Intelligence by 20 on all party or raid members. Last 1 hour.
Flame Bolt Flame Bolt 11 7.5% instant 8 seconds Blasts the enemy with a fiery attack, causing 53 to 59 Fire damage.
File:Pyromancer's Aegis.png Pyromancer's Aegis 61 2.25% self instant n/a the Mage's Fireball casts generate an additional Fireball on the enemy. This fireball does not generate Charge and cannot apply Combust. Cannot occure more then once every 4's. Damaging Fire spells have a 5% chance to reset the cooldown of Cinder Burst and allow it to be cast instantly and reduces its mana cost by 50%. Cannot occur more then once every 10's. Only 1 Mage Armor may be active at a time.
Heat Wave Heat Wave instant 2 minutes Resets the cooldown of the Mage's Fire spells, reduces their casting time by 50% and reduces the global cooldown of all spells by 0.5 seconds for 15 seconds. Does not trigger a global cooldown when cast.




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