|Racial Leader:||Cyril Kalmar|
Mathosians are a tribe of Humans, the one that spent the most time with the High Elves before they ventured north to found the Mathosian Empire. Following the Shade War, during which the Mathosian homeland was destroyed, and the subsequent fall of Port Scion, the Guardians have established themselves in the island city of Sanctum.
Description[edit | edit source]
Honor, faith and duty are the most sacred tenets of the strong Mathosian humans who once ruled the rocky highlands of the north. Mathosians value strength, hard work and a man’s oath above all other things except perhaps loyalty. It was their commitment to these virtues that helped turn Mathosia into one of the greatest empires Telara has ever known, and from the humblest of beginnings, no less. Tragically, it was also these very values that eventually tore them apart.
"We are the last remnants of Zareph's army, defending the true essence of Mathosia. Honor, duty, justice: We champion them in the face of the wicked dragon-knights, who don our people's crests and fight for everything we oppose."
History[edit | edit source]
Appearance of Humanity[edit | edit source]
Humans first appeared in the great High Elven forests of Tavra sometime after the Age of Legend. Unlike many of the other races on Telara, humans were actually created by the collaborative efforts of all the gods of the Vigil, which may explain their swift rise to dominance throughout the world. At first, Humanity was nothing more than a collection of wild beasts, foraging in the forests in very loose tribes, with no language or apparent intelligence to speak of. The High Elves were aware of them and treated them kindly, like all other creatures in their care. But humans were surprisingly adaptable and observant, so they flourished, eventually learning to speak, work magic and eventually implement the tenets necessary to form the basis of civilization.
Splintering of Humanity[edit | edit source]
For the extremely long-lived High Elves, it appeared that the humans became civilized almost overnight. It was difficult for them to accept that humans were more than they first appeared, but over time they grew a close relationship with the burgeoning tribes. As Humanity continued to grow in size and sophistication, many began leaving the forests to explore and settle in faraway lands. Yet one farseeing tribe elected to stay behind for many more generations, learning philosophy, music, and the principles of law from their enlightened neighbors. Eventually, they ventured north out of the forests to found one of the greatest empires of any race on Telara—the Mathosians.
The Shade War[edit | edit source]
For centuries, Mathosians prospered in a time of chivalry and fidelity to a long line of kings descended from Tored Mathos. The Mathosian people’s love for duty and loyalty was ultimately turned against them by foreign rivals seeking to slow the expansion of the empire. When King Jostir (the Ancient) mysteriously died, his twin sons, Aedraxis and Zareph, were pulled into a horrible and brutal civil war that has became known as the Shade War.
As the battles between armies of sorcerers and knights of the crown ravaged the Northern half of Telara, the elder brother, Aedraxis, resorted to using forbidden magic that resulted in fracturing the protective Ward that shields Telara, which thereby pulled the Plane of Death over the world. These events forever morphed him into an undead king of horrors, and destroyed most of the Mathosian homeland in a magical disaster known as the Shade.
Many followers loyal to him fled the scourge of the Shade with Zareph, and eventually founded the great port city of Scion. True to their oaths of fealty to the royal dynasty and a misguided sense of honor, many Mathosians tragically fled North with their newly crowned king, Aedraxis Mathos, and were doomed to serve an unspeakable evil that now festers in the hearts of all Telarans.
Mathosians Today[edit | edit source]
Racial Abilities[edit | edit source]
Legacy of the Shade
Death resistance increased by 20
Activated - Out of Combat
Increases the movement speed of the Mathosian and nearby group members by 30% for 10 seconds. This ability cannot be used in combat.