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List of Riftstalker Abilities[edit | edit source]
Branch Advancement[edit | edit source]
|Toughened Soul||0/5||0||Increases your Armor Value by (4/8/12/16/20)%|
|Unseen Fury||0/5||0||Increases your Attack Power by (3/6/9/12/15)%|
|Great Fortitude||0/5||5||Increases your Endurance by (3/6/9/12/15)%.|
|Phantom Blow||0/1||5||20||Melee||A defensive strike that deals weapon plus 9 to 11 Physical damage and makes the Rogue battle hardened for 20 seconds, reducing damage taken by 2%. Can be applied up to 3 times. Awards 1 Combo Point. This attack generates additional threat.|
|Boosted Recovery||0/3||5||All healing effects on you are increased by (10/20/30)%|
|Exceptional Resilience||0/2||5||Whenever you are the victim of a Critical Hit you take (15/30)% less damage for the next 10 seconds.|
|Cautious Stalker||0/3||10||Increases your Armor Value by (15/30/45)% for 10 seconds after Planes Shifting.|
|Rift Guard||0/1||10||25||25|| A Finisher that adds an absorption shield on the Rogue. This shield absorbs 15% of all incoming damage for up to 40% of the Rogue's current maximum health. Energy cost is reduced with more Combo Points. Lasts 30 seconds.|
1 Point: Absorbs 5% of maximum health.
2 Points: Absorbs 10% of maximum health.
3 Points: Absorbs 15% of maximum health.
4 Points: Absorbs 25% of maximum health.
5 Points: Absorbs 40% of maximum health.
|Rift Scavenger||0/3||10||Whenever your current Combo Point target is killed, unused Combo Points are refunded, healing you for (2/4/6)% of you Maximum Health per Combo Point.|
|Ruthless Stalker||0/3||10||Increases your Critical Hit chance by (5/10/15)% for 10 seconds after Planes Shifting.|
|Improved Rift Guard||0/3||15||Increases the incoming damage Rift Guard absorbs by (5/10/15)% and the total amount of damage it can absorb by (50/100/150)%. Requires Rift Guard Rank 1.|
|Shadow Assault||0/1||15||30||20 meter||45 seconds||The Rogue Planes Shifts and strikes the enemy with a deadly attack from behind, dealing weapon plus 59 to 62 Physical damage. This attack never misses, and cannot be blocked, parried, or dodged. Awards 1 Combo Point|
|Shadow Mastery||0/5||15||Reduces the cooldown of your Planes Shift abilities by (3/6/9/12/15) seconds.|
|Planar Refuge||0/1||20||0||2 minutes||Uses the Rift energies to strengthen the Rogue's soul for 8 seconds, reducing damage taken by 50%.|
|Death From the Shadows||0/2||20||Your Shadow Assault deals (20/40)% more damage. Requires Shadow Assault rank 1.|
|Hasted Time||0/2||20||Increases your movement speed by (15/30)% for 4 seconds after Planes Shifting.|
|Hardened Stalker||0/3||25||Reduces damage you take by (5/10/15)% for 10 seconds after Planes Shifting.|
|Rift Prison||0/1||25||0||20||20 seconds||Imprisons the enemy for 6 seconds, rendering the enemy helpless, but invulnerable to all effects.|
|Freedom of Movement||0/1||25||You become immune to all Stuns, Snares and Roots for 2 seconds after Planes Shifting.|
|Planar Switch||0/1||30||10||25 meter||10 seconds|| The Rogue transfers all existing Combo Points from the previous Combo Point target to the current enemy target. Awards 1 Combo Point. This ability does not trigger global cooldown.
Root Advancement[edit | edit source]
|File:Planar Strike.png||Planar Strike||0||20||Melee||Instant||A forceful attack that deals weapon plus 7 to 9 Physical damage. Awards 1 Combo Point. This attack generates a very large amount of threat.|
|File:Shadow Shift.png||Shadow Shift||0||10||Instant||45 seconds||The Rogue Planes Shifts 15 meters forward if the path is unobstructed.|
|File:Guarded Steel.png||Guarded Steel||2||25||Melee||Instant|| A Finisher that deals weapon plus Physical damage and increases Armor Value by 57. Duration is increased with more Combo Points. Energy cost is reduced with more Combo Points. Damage bonus from Attack Power is increased with more Combo Points.|
1 Point: 10 damage, 12 seconds.
2 Points: 17 damage, 24 seconds.
3 Points: 24 damage, 36 seconds.
4 Points: 27 damage, 48 seconds.
5 Points: 34 damage, 60 seconds.
|File:Planebound Resilience.png||Planebound Resilience||4||0||Instant||Increases the Rogue's Endurance by 5. Lasts 1 hour.|
|Annihilate||8||25||Melee||Instant|| A Finisher that deals weapon plus Physical damage and increases Attack Power by 6. Duration is increased with more Combo Points. Energy cost is reduced with more Combo Points. Damage bonus from Attack Power is increased with more Combo Points.|
1 Point: 21 damage, 6 seconds.
2 Points: 34 damage, 12 seconds.
3 Points: 48 damage, 18 seconds.
4 Points: 55 damage, 24 seconds.
5 Points: 68 damage, 30 seconds.
|File:Rift Disturbance.png||Rift Disturbance||10||25||Melee||Instant||8 seconds||Executes a whirlwind attack that disrupts the Rift energies around the Rogue, dealing weapon plus 11 to 13 Physical damage with each weapon, and reducing the Attack Power and Spell Power of affected enemies by 29 for 15 seconds. This attack generates additional threat.|
|File:Instigate.png||Instigate||12||10||20||Instant||8 seconds||Instigates the enemy to attack the Rogue for 3 seconds.|
|File:Shadow Stalk.png||Shadow Stalk||14||10||20||Instant||45 seconds||The Rogue Planes Shifts and appears behind the target. This ability removes Snares, Stuns and Roots.|
|File:Stalker Phase.png||Stalker Phase||16||0||Instant||The Rogue enters a stalking phase, increasing damage by 15% and reducing threat generation by 50% for 10 seconds after using Shadow Stalk or Shadow Assault.|
|File:Guardian Phase.png||Guardian Phase||18||0||Instant||The Rogue enters a guardian phase, increasing Armor Value by 50%, all Resistances by 50, threat generation by 100%, Endurance by 30% and decreasing damage caused by 30%.|
|File:Shadow Blitz.png||Shadow Blitz||20||20||20||Instant||45 seconds||The Rogue Planes Shifts and deals weapon plus 52 to 55 Physical damage to the enemy and enemies around them. Awards 1 Combo Point. This attack never misses, and cannot be blocked, parried or dodged. This attack generates additional threat.|
|File:Shadow Warp.png||Shadow Warp||26||10||25 meters||Instant||45 seconds||The Rogue Planes Shifts to a selected location within 25 meters, as long as the path to the selected location is unobstructed.|
|Flashback||32||10||Instant||45 seconds||The Rogue Planes Shifts to a location previously set by Memory Capture. Must be within 50 meters of that location. This ability removes Snares, Stuns and Roots.|
|File:Memory Capture.png||Memory Capture||32||0||0.5 seconds||Sets the Rogue's current location. Flashback Planes Shifts the Rogue to this location when it is cast. Lasts 5 minutes.|
|File:Defer Death.png||Defer Death||38||0||Instant||2 minutes||Delays all incoming damage for the next 10 seconds.|
|File:Planar Repulsion.png||Planar Repulsion||44||10||Instant||2 minutes||Causes all enemies within 7 meters to be Planes Shifted 15 meters away.|
|File:Scatter the Shadows.png||Scatter the Shadows||51||0||Instant||2 minutes|| Removes all harmful effects and causes the Rogue to be immune to all damage and harmful effects for 5 seconds.
References[edit | edit source]
- Rift Beta 1, Rise of the Defiant. This information was consolidated from screen shots taken in-game.
- Rift Beta 3, Enter the Rift. This information was consolidated from screen shots taken in-game.
GamesCom 2010 Video by Ciovala -