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Templar abilities

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This list is for the Templar abilities and traits. The Templar is the PvP soul tree for the Cleric soul.

All mana, damage and healing numbers are for rank 1 of the spell only.

Branch Advancement[edit | edit source]

Icon Name Ranks Points Mana Range Casting Cooldown Description
Resilient.png Resilient 0/5 instant Reduces the chance you will be Critically Hit by players by (3/6/9/12/15)%.
Arcane Avoidance.png Arcane Avoidance 0/5 instant Increases your Magical Resistance by (1/2/3/4/5).
Arcane Defenses.png Arcane Defenses 0/5 instant Reduces the spell damage you take from players by (1/2/3/4/5)%. Requires Resilient.
Celestial Bonds.png Celestial Bonds 0/5 instant Your heals on players who are under the effects of Stuns, Roots and Fears shield the ally with Celestial Bonds for 10 seconds, absorbing 100 damage. Requires Arcane Avoidance
Blessing of the Martyr.png Blessing of the Martyr 0/1 instant Your damaging abilities have a 20% chance to remove 1 Buff from enemy players. Once triggered, this effect may not occur again for 5 seconds. Requires Quick Recovery.
Quick Recovery.png Quick Recovery 0/2 instant Reduces the cast time of your next spell by (25%/50%) whenever you are stunned. Requires Arcane Defenses
Reinforce.png Reinforce 0/2 instant Your heals reduce the damage the ally takes from players by (3%/6%) for 10 seconds. Requires Celestial Bonds
Rolling with the Punches.png Rolling with the Punches 0/2 instant Your heals on players who are under 50% health increase the ally’s damage against players by (5%/10%) for 10 seconds. Requires Reinforce.
Last Gasp (trait).png Last Gasp (trait) 0/2 instant Reduces the duration of player-cast Silences that affect you by (1/2) seconds. Requires Blessing of the Martyr
Improved Break Free.png Improved Break Free 0/3 instant Reduces the cooldown of your Break Free by (10/20/30) seconds. Requires Quick Recovery.
Little Off the Top.png Little Off the Top 0/3 instant Whenever you use a single target heal, you receive (5/10/15)% of the healing done. Requires Reinforce.
Echoes of Ascension.png Echoes of Ascension 0/1 15 minutes Gives the Cleric the option to resurrect with 20% of their health and mana upon their next death. Lasts 15 minutes. Requires Rolling with the Punches.
Blessing of Stone.png Blessing of Stone 0/5 instant While you are stunned, (4/8/12/16/20)% of all damage taken is converted into healing which affects all nearby party or raid members, excepting the Cleric. Requires Last Gasp (trait)
Ethereal Shell.png Ethereal Shell 0/5 instant Whenever you are afflicted by Stun, Root, or Silence, you take (3/6/9/12/15)% less damage from players for the next 5 seconds. Once triggered, this effect may not occur again for 15 seconds. Requires Improved Break Free.
Creeping Remedy.png Creeping Remedy 0/5 instant Your single target heals heal one additional party or raid member for (10/20/30/40/50)% of the healing done. Requires Little Off the Top.
Mark of Purification.png Mark of Purification 0/5 instant Your single target heals have a (5/10/15/20/25)% chance to remove a single Curse, Disease, or Poison. Requires Echoes of Ascension.
Bulwark of Will.png Bulwark of Will 0/1 10% instant 2 minutes Grants immunity to control effects and increases damage and healing done to players by 10% for 10 seconds. Requires Blessing of Stone.
Retribution.png Retribution 0/1 25 1.5 seconds 2 minutes Transfers 50% of all healing used on the enemy to the Cleric. Lasts 15 seconds. Requires Ethereal Shell.
Spirits of Life.png Spirits of Life 0/1 10% instant 2 minutes Summons a Spirit of Life which heals nearby party or raid members for 447 to 454 health every 2 seconds. Lasts 30 seconds. Requires Creeping Remedy
Overload.png Overload 0/1 58 25 instant 2 minutes Causes all damage done to the ally to reflect 50% back onto the enemy and convert 50% into healing. Lasts 8 seconds. Requires Mark of Purification.


Root Advancement[edit | edit source]

Icon Name Points Mana Range Casting Cooldown Description
Retribution.png Retribution 21 25 1.5 seconds 2 minutes Transfers 50% of all healing used on the enemy to the Cleric. Lasts 15 seconds.
Bulwark of Will.png Bulwark of Will 21 10% Instant 2 minutes Grants immunity to control effects and increases damage and healing done to players by 10% for 10 seconds.
Healing Momentum.png Healing Momentum 15 10% 25 2 seconds 30 seconds Heals up to 6 party or raid members for 536 to 543 health.
Overload.png Overload 21 25 Instant 2 minutes Causes all damage done to the ally to reflect 50% back onto the enemy and convert 50% into healing. Lasts 8 seconds.
Detaunt.png Detaunt 5 25 instant 1 minute Reduces the enemy player's damage against the Cleric by 50%. Any hostile action used on the enemy by the Cleric will cancel the effect.
Echoes of Ascension.png Echoes of Ascension 15 instant 15 minutes Gives the Cleric the option to resurrect with 20% of their health and mana upon their next death. Lasts 15 minutes.
Spirits of Life.png Spirits of Life 21 10% instant 2 minutes Summons a Spirit of Life which heals nearby party or raid members for 447 to 454 health every 2 seconds. Lasts 30 seconds.
Break Free.png Break Free instant 2 minutes Removes all control and movement impairing effects. Does not trigger a global cooldown.
Nysyr's Brand.png Nysyr's Brand 10 4% 30 instant 5 seconds Marks the target, blocking their ability to stealth and increasing the chance that they will be Critically Hit by 5% for 30 seconds.
Greater Empowerment.png Greater Empowerment 20 instant 2 minutes Causes the Cleric's next spell to be cast instantly and Critically Hit. Does not trigger a global cooldown.