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Patch
Update: Rift 1.8 Hotfix 4
Release date (US) 2 May 8:00am PDT
Version Rift 1.8
Patch chronology
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Update: Rift 1.8 Hotfix 3 Update: Rift 1.8 Hotfix 5
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Namplates!

  • We’ve been working behind the scenes on a highly requested UI feature – Nameplates allow you to easily see the status of those around you while keeping your eyes on the fight!
  • By default, nameplates will replace the old health bars and appear above yours and your target’s heads while in combat.
  • We have a wide variety of settings, so customize to your heart’s content by going to Settings -> Interface -> Nameplates. You can swap between your customized settings and the default with Shift+V.
  • The options also allow you to turn the system off entirely, if desired.
  • Name colors can be customized in the Name Colors tab.

World Event

  • Increased the drop rate for Power Cells while on the quest Parcels through the Cracks.

Crafting/Items

  • The fishing artifact 'Trophy Stillmoor Devil' is now fishable in Stillmoor!
  • The description of all fish has been updated with the water depth and locations where they can be found.
  • Abandoning the 300 Skill Crafting Daily Quest will no longer remove the crafted items from your bags. However, you cannot have more than 4 of these items at any one time.
  • Mathosian Longbow daily quest recipe now correctly requires a Workbench instead of the Forge.
  • All Planar Attunement Tier 2 item enchants now require a lvl 50 item. Several runes now require items to be level 50 when applied.

Infernal Dawn

  • Maklamos the Scryer:
    • Removed the cast time from an interruptible ability used by the three Juggernaut golems – if interrupted, it would cause them to become active with a higher health value than intended.
    • Failing to “solve” the Crystal Essences now triggers the intended consequences instead of no consequences.
    • Reduced agro range and moved his encounter wall up the hallway a bit.
  • Rusila Dreadblade:
    • Iron Wrath can no longer be avoided by moving further than 30m away.
    • Increased Rusila’s movement speed, she no longer moves in slow motion compared to other Infernal Dawn bosses.
    • Fixed an issue that could cause Rusila to use certain abilities much less frequently than intended.
    • Dreaded Snipers will now respawn appropriately.
  • Warforged Firestorms are once again susceptible to mesmerize effects.
  • Adjusted the Baleful Inferno ability “Rupture” to allow it to be interrupted by more abilities.
  • Adjusted the Pyrefly ability “Ember Strike” damage.

Raids

  • Increased the amount of additional damage output granted by the Enrage buff.

Souls

Mage

  • Chloromancer
    • Due to its change to instant cast, Withering Vine now gives 9 Charge when cast. Down from 15.
  • Dominator:
    • Fixed an issue where Thunder Blast was not triggering Quick Thinking.
    • Fixed an issue where some control breaking abilities were removing both the root and damage effects of Storm Shackle. These abilities will now only remove the root effect.
  • Necromancer
    • Fixed an issue where Vengeful Spirit was not preventing the Shadow Revenant’s Blood Corruption from removing stacks of Deathly Calling.

Rogue

  • Riftstalker:
    • Rift Barrier no longer redirects damage dealt by abilities that cannot be reflected.

Source

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