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Champion abilities
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{{stub}} ==List of [[Champion]] Abilities<ref>Rift Beta 1, Rise of the Defiant. This information was consolidated from screen shots taken in-game.</ref><ref>Rift Beta 3, Enter the Rift. This information was consolidated from screen shots taken in-game.</ref><ref>Rift Beta 6, Planar War. This information was consolidated from screen shots taken in-game.</ref>== ==Branch Advancement== {{WarriorBranchList |branch_ability_name_1=Titan's Strength |branch_ranks_1=0/5 |branch_points_1=0 |branch_energy_1= |branch_range_1= |branch_type_1=Passive |branch_cooldown_1= |branch_description_1=Increases Strength by 2/4/6/8/10%. | |branch_ability_name_2=Take No Prisoners |branch_ranks_2=0/5 |branch_points_2=0 |branch_energy_2= |branch_range_2= |branch_type_2=Passive |branch_cooldown_2= |branch_description_2=Damaging abilities that consume Attack Points deal an additional 2/4/6/8/10% damage. Only increases the first hit of Bleed Ability effects. | |branch_ability_name_3=Savage Sweep |branch_ranks_3=0/3 |branch_points_3=5 |branch_energy_3=22 Energy |branch_range_3= |branch_type_3=Instant |branch_cooldown_3= |branch_description_3=Deals 144 to 159 Physical damage to up to 6 enemies. Bleeds 623 health over 15s. The ability grants 1 Attack Point. | |branch_ability_name_4=Deadly Strikes |branch_ranks_4=0/3 |branch_points_4=5 |branch_energy_4= |branch_range_4= |branch_type_4=Passive |branch_cooldown_4= |branch_description_4=Attack Point consuming abilities ignore 2/4/6/8/10% of the target's armor. | |branch_ability_name_5=Grim Satisfaction |branch_ranks_5=0/3 |branch_points_5=5 |branch_energy_5= |branch_range_5= |branch_type_5=Passive |branch_cooldown_5= |branch_description_5=Using an Area of Effect Attack has a 20% chance of recovering 2/4/6 Power. Can only trigger once every 3 seconds. | |branch_ability_name_6=Shared Suffering |branch_ranks_6=0/1 |branch_points_6=10 |branch_energy_6=10 Energy |branch_range_6= |branch_type_6=Instant |branch_cooldown_6= |branch_description_6=When hit by an attack, there is a 25% chance of dealing 285 Physical back against the attacker. Lasts 1h. | |branch_ability_name_7=One on Many |branch_ranks_7=0/3 |branch_points_7=10 |branch_energy_7= |branch_range_7= |branch_type_7=Passive |branch_cooldown_7= |branch_description_7=Increases Base Damage to Area of Effect attacks by 4/8/12%. Champion Area of Effect attacks are increased by 6/12/18% instead. | |branch_ability_name_8=Quick Footed |branch_ranks_8=0/3 |branch_points_8=10 |branch_energy_8= |branch_range_8= |branch_type_8=Passive |branch_cooldown_8= |branch_description_8=Increases your chance to Dodge by 1/2/3%, your Attack Power by 1/2/3%, and Weapon Contribution by 1/2/3%. | |branch_ability_name_9=Blitz |branch_ranks_9=0/1 |branch_points_9=10 |branch_energy_9= |branch_range_9= |branch_type_9=Passive |branch_cooldown_9= |branch_description_9=Allows [[Bull Rush]] to be used in combat. | |branch_ability_name_10=Follow Through |branch_ranks_10=0/2 |branch_points_10=15 |branch_energy_10= |branch_range_10= |branch_type_10=Passive |branch_cooldown_10= |branch_description_10=Champion Area of Effect attacks hit 1 additional target, in addition to having their Power cost reduced by 2. | |branch_ability_name_11=Berserker |branch_ranks_11=0/5 |branch_points_11=15 |branch_energy_11= |branch_range_11= |branch_type_11=Passive |branch_cooldown_11= |branch_description_11=On a successful ability hit you have a 20% chance of increasing Strength by 7/14/21/28/35% for 15 seconds. | |branch_ability_name_12=Chains of Life |branch_ranks_12=0/1 |branch_points_12=15 |branch_energy_12=22 Energy |branch_range_12=3 Meters |branch_type_12=Instant |branch_cooldown_12= |branch_description_12=Chains up to 5 enemies, dealing Physical damage and healing the Warrior for each enemy it effects: 1 Point: 79 health, 93 damage. <br>2 Points: 116 health, 117 damage. <br>3 Points: 170 health, 152 damage. | |branch_ability_name_13=Weapon Defense |branch_ranks_13=0/1 |branch_points_13=20 |branch_energy_13=6 Energy |branch_range_13= |branch_type_13=Instant |branch_cooldown_13=30.00 Seconds |branch_description_13=Absorbs 50% of damage taken up to 950 damage. Lasts 30s. This Ability is not affected by the Global Cooldown. | |branch_ability_name_14=Intense Training |branch_ranks_14=0/3 |branch_points_14=20 |branch_energy_14= |branch_range_14= |branch_type_14=Passive |branch_cooldown_14= |branch_description_14=Increases [[Soldier's Bearing]] to 6/7/8%, [[Slayer's Bearing]] to 35/42/50, [[Juggernaut's Bearing]] to 1.5/2/2.5%, [[Destroyer's Bearing]] to 50/75/100%, and [[Reaper's Bearing]] to 40/45/50%. | |branch_ability_name_15=Mired |branch_ranks_15=0/3 |branch_points_15=20 |branch_energy_15= |branch_range_15= |branch_type_15=Passive |branch_cooldown_15= |branch_description_15=Enemies affected by a Mark take an increased 5% damage from your attacks for 1m. | |branch_ability_name_16=Proper Timing |branch_ranks_16=0/1 |branch_points_16=25 |branch_energy_16=10 Energy |branch_range_16= |branch_type_16=Instant |branch_cooldown_16=60.00 Seconds |branch_description_16=Allows [[Bull Rush]] to be used in combat. | |branch_ability_name_17=Perfect Timing |branch_ranks_17=0/3 |branch_points_17=25 |branch_energy_17= |branch_range_17= |branch_type_17=Passive |branch_cooldown_17= |branch_description_17=Reduces the cooldown on [[Proper Timing]] by 10/20/30 seconds. | |branch_ability_name_18=Close on the Target |branch_ranks_18=0/3 |branch_points_18=25 |branch_energy_18= |branch_range_18= |branch_type_18=Passive |branch_cooldown_18= |branch_description_18=Increases the range on all Charge attacks by 2/4/6 meters. | |branch_ability_name_19=Juggernaut's Bearing |branch_ranks_19=0/1 |branch_points_19=30 |branch_energy_19=10 Energy |branch_range_19= |branch_type_19=Instant |branch_cooldown_19= |branch_description_19=Reduces damage taken by 1% for each nearby enemy up to 10 for 10s after using an AOE attack. Only 1 Bearing can be active at a time. Lasts 1 hour. | |branch_ability_name_20=Trample |branch_ranks_20=0/3 |branch_points_20=30 |branch_energy_20= |branch_range_20= |branch_type_20=Passive |branch_cooldown_20= |branch_description_20=Damaging an enemy with [[Bull Rush]] or a Finisher causes nearby enemies to take 5/10/15% more damage from your Area of Effect attacks for 15 seconds. | |branch_ability_name_21=Fight or Flight |branch_ranks_21=0/2 |branch_points_21=30 |branch_energy_21= |branch_range_21= |branch_type_21=Passive |branch_cooldown_21= |branch_description_21=Reduces cooldown on [[Cornered Beast]] by 7.5/15 seconds. | |branch_ability_name_22=Furious Stand |branch_ranks_22=0/1 |branch_points_22=35 |branch_energy_22= |branch_range_22= |branch_type_22=Passive |branch_cooldown_22= |branch_description_22=When you cast [[Weapon Defense]], you gain an additional absorb equal to 15% of your Attack Power per nearby enemy up to a maximum of 5. | |branch_ability_name_23=Mark of Exclusion |branch_ranks_23=0/1 |branch_points_23=35 |branch_energy_23=11 Energy |branch_range_23= |branch_type_23=Instant |branch_cooldown_23= |branch_description_23=Up to 8 nearby enemies deal 10% less damage to the Warrior for 60s. Only 1 Mark can be active at a time. This Ability is not affected by the Global Cooldown. | |branch_ability_name_24=Iron Strikes |branch_ranks_24=0/3 |branch_points_24=35 |branch_energy_24= |branch_range_24= |branch_type_24=Passive |branch_cooldown_24= |branch_description_24=Increases the damage of [[Mighty Blow]], [[Savage Sweep]], [[Bladefury]], [[Cornered Beast]], [[Thunderous Strike]] and [[Chains of Death]] by 10/20/30%. | |branch_ability_name_25=Thunderous Strike |branch_ranks_25=0/3 |branch_points_25=40 |branch_energy_25=22 Energy |branch_range_25= |branch_type_25=Instant |branch_cooldown_25=15.00 Seconds |branch_description_25=Deals Physical damage per Attack Point to up to 6 enemies, in addition to increasing the damage the enemy takes from the Warrior's area of effect attacks for 15s: 1 Point: 650, 5%. <br>2 Points: 855, 15%. <br>3 Points: 1179, 25%. | }} ==Root Advancement== {{WarriorRootList |root_ability_name_1=Bull Rush |root_points_1=0 |root_energy_1=20 Energy |root_range_1=-17 Meters |root_casting_1=Instant |root_cooldown_1=15.00 Seconds |root_description_1=Charges at the enemy, dealing 351 to 388 (up to 893 to 987) damage. Cannot be used in combat. Awards 1 Attack Point. | |root_ability_name_2=Power Strike |root_points_2=0 |root_energy_2=20 Energy |root_range_2=3 Meters |root_casting_2=Instant |root_cooldown_2= |root_description_2=Strike that deals weapon plus 467 to 517 (up to 1193 to 1318) Physical damage. This ability grants 1 Attack Point. | |root_ability_name_3=Punishing Blow |root_points_3=2 |root_energy_3=20 Energy |root_range_3=3 Meters |root_casting_3=Instant |root_cooldown_3= |root_description_3=Deals Physical damage per Attack Point: 1 Point: 604 (up to 847) damage. <br>2 Points: 738 (up to 1454) damage. <br>3 Points: 938 (up to 2370) damage. | |root_ability_name_4=Soldier's Bearing |root_points_4=4 |root_energy_4=10 Energy |root_range_4= |root_casting_4=Instant |root_cooldown_4= |root_description_4=Increases Physical damage done by 5%. Lasts 1h. | |root_ability_name_5=Mark of Inevitability |root_points_5=8 |root_energy_5=11 Energy |root_range_5= |root_casting_5=Instant |root_cooldown_5= |root_description_5=Up to 8 (up to 10) nearby enemies lose 170 (up to 3600) armor for 60s. Only 1 mark can be active at a time. This ability is not affected by the Global Cooldown. | |root_ability_name_6=Mighty Blow |root_points_6=12 |root_energy_6=22 Energy |root_range_6= |root_casting_6=Instant |root_cooldown_6= |root_description_6=Deals 329 to 364 (up to 785 to 868) Physical damage to up to 6 enemies. This ability grants 1 Attack Point. | |root_ability_name_7=Bladefury |root_points_7=16 |root_energy_7=22 Energy |root_range_7= |root_casting_7=Instant |root_cooldown_7= |root_description_7=Deals Physical damage per Attack Point to up to 6 nearby enemies. 1 Point: 406 (up to 558) damage. <br>2 Points: 509 (up to 959) damage. <br>3 Points: 665 (up to 1562) damage. | |root_ability_name_8=Slayer's Bearing |root_points_8=20 |root_energy_8=10 Energy |root_range_8= |root_casting_8=Instant |root_cooldown_8= |root_description_8=Increases Critical Hit Damage and healing Bonus by 3. Lasts 1h. | |root_ability_name_9=Inescapable |root_points_9=24 |root_energy_9=10 Energy |root_range_9= |root_casting_9=Instant |root_cooldown_9=30.00 Seconds |root_description_9=Increases the range of the next Charge by 10 meters. This ability is not affected by the Global Cooldown. | |root_ability_name_10=Battlefield Intimidation |root_points_10=28 |root_energy_10=11 Energy |root_range_10= |root_casting_10=Instant |root_cooldown_10=30.00 Seconds |root_description_10=Roots target for 6s. Fears nearby enemies for 6s or until damaged. | |root_ability_name_11=Cornered Beast |root_points_11=32 |root_energy_11=22 Energy |root_range_11= |root_casting_11=Instant/Channeled |root_cooldown_11=30.00 Seconds |root_description_11=Attack hits up to 6 enemies multiple times for 3381 (up to 7794) Physical damage over the next 6 seconds. Awards 1 Attack Point every 2 seconds. | |root_ability_name_12=Mark of Extermination |root_points_12=36 |root_energy_12=11 Energy |root_range_12= |root_casting_12=Instant |root_cooldown_12= |root_description_12=Up to 8 nearby enemies have an increased 5% chance to be Critically Hit for 60s. Only 1 Mark can be active at a time. This ability is not affected by the Global Cooldown. | |root_ability_name_13=Destroyer's Bearing |root_points_13=40 |root_energy_13=10 Energy |root_range_13= |root_casting_13=Instant |root_cooldown_13= |root_description_13=Abilities that consume 3 Attack Points have a 25% chance to grant an Attack Point. Only one Bearing can be active at a time. Lasts 1 hour. | |root_ability_name_14=Disruptive Strike |root_points_14=44 |root_energy_14=20 Energy |root_range_14=3 Meters |root_casting_14=Instant |root_cooldown_14=6.00 Seconds |root_description_14=Deals 601 to 664 (up to 1131 to 1251) Physical damage. This ability grants 2 Attack Points. | |root_ability_name_15=Titan's Strike |root_points_15=48 |root_energy_15=22 Energy |root_range_15= |root_casting_15=Instant |root_cooldown_15=15.00 Seconds |root_description_15=Deals Physical damage per Attack Point to up to 6 nearby enemies. 1 Point: 783 (up to 995) damage. <br>2 Points: 1085 (up to 1707) damage. <br>3 Points: 1540 (up to 2783) damage. | |root_ability_name_16=Reaper's Bearing |root_points_16=51 |root_energy_16=10 Energy |root_range_16= |root_casting_16=Instant |root_cooldown_16= |root_description_16=Single target attacks deal 35% of their damage to up to 4 additional enemies. Only 1 Bearing can be active at a time. Lasts 1 hour. | |root_ability_name_17=Chains of Death |root_points_17=54 |root_energy_17=22 Energy |root_range_17=3 Meters |root_casting_17=Instant |root_cooldown_17=30.00 Seconds |root_description_17=Chains up to 8 enemies, dealing Physical damage to up to 5 enemies for each enemy it affects: 1 Point: 212 (up to 252) damage. <br>2 Points: 315 (up to 432) damage. <br>3 Points: 472 (up to 705) damage. | |root_ability_name_18=Death Blossom |root_points_18=58 |root_energy_18=20 Energy |root_range_18= |root_casting_18=Instant |root_cooldown_18=30.00 Seconds |root_description_18=The next single target attacks deal 100% of their damage to up to 7 additional enemies: 1 Point: 1 Attack. <br>2 Points: 2 Attacks. <br>3 Points: 3 Attacks. | |root_ability_name_19=Dominating Bearing |root_points_19=61 |root_energy_19=10 Energy |root_range_19= |root_casting_19=Instant |root_cooldown_19= |root_description_19=Grants all bearings. }} ==References== <References /> [[Category:Abilities]][[Category:{{PAGENAME}}|*]] <metadesc>The soul tree abilities of the Champion class in Rift.</metadesc> {{SoulTreesNavLinks}}
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