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Riftstalker abilities
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Riftstalker abilities
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==Branch Advancement== {{RogueBranchList |branch_ability_name_1= Toughened Soul |branch_ranks_1= 0/5 |branch_points_1= 0 |branch_energy_1= |branch_range_1= |branch_type_1= |branch_cooldown_1= |branch_description_1= Increases your Armor Value by (4/8/12/16/20)% |- |branch_ability_name_2= Unseen Fury |branch_ranks_2= 0/5 |branch_points_2= 0 |branch_energy_2= |branch_range_2= |branch_type_2= |branch_cooldown_2= |branch_description_2= Increases your Attack Power by (3/6/9/12/15)% |- |branch_ability_name_3= Great Fortitude |branch_ranks_3= 0/5 |branch_points_3= 5 |branch_energy_3= |branch_range_3= |branch_type_3= |branch_cooldown_3= |branch_description_3= Increases your Endurance by (3/6/9/12/15)%. |- |branch_ability_name_4= Phantom Blow |branch_ranks_4= 0/1 |branch_points_4= 5 |branch_energy_4= 20 |branch_range_4= Melee |branch_type_4= |branch_cooldown_4= |branch_description_4= A defensive strike that deals weapon plus 9 to 11 Physical damage and makes the Rogue battle hardened for 20 seconds, reducing damage taken by 2%. Can be applied up to 3 times. Awards 1 Combo Point. This attack generates additional threat. |- |branch_ability_name_5= Boosted Recovery |branch_ranks_5= 0/3 |branch_points_5= 5 |branch_energy_5= |branch_range_5= |branch_type_5= |branch_cooldown_5= |branch_description_5= All healing effects on you are increased by (10/20/30)% |- |branch_ability_name_6= Exceptional Resilience |branch_ranks_6= 0/2 |branch_points_6= 5 |branch_energy_6= |branch_range_6= |branch_type_6= |branch_cooldown_6= |branch_description_6= Whenever you are the victim of a Critical Hit you take (15/30)% less damage for the next 10 seconds. |- |branch_ability_name_7= Cautious Stalker |branch_ranks_7= 0/3 |branch_points_7= 10 |branch_energy_7= |branch_range_7= |branch_type_7= |branch_cooldown_7= |branch_description_7= Increases your Armor Value by (15/30/45)% for 10 seconds after Planes Shifting. |- |branch_ability_name_8= Rift Guard |branch_ranks_8= 0/1 |branch_points_8= 10 |branch_energy_8= 25 |branch_range_8= 25 |branch_type_8= |branch_cooldown_8= |branch_description_8= A Finisher that adds an absorption shield on the Rogue. This shield absorbs 15% of all incoming damage for up to 40% of the Rogue's current maximum health. Energy cost is reduced with more Combo Points. Lasts 30 seconds.<br/>1 Point: Absorbs 5% of maximum health.<br/>2 Points: Absorbs 10% of maximum health.<br/>3 Points: Absorbs 15% of maximum health.<br/>4 Points: Absorbs 25% of maximum health.<br/>5 Points: Absorbs 40% of maximum health. |- |branch_ability_name_9= Rift Scavenger |branch_ranks_9= 0/3 |branch_points_9= 10 |branch_energy_9= |branch_range_9= |branch_type_9= |branch_cooldown_9= |branch_description_9= Whenever your current Combo Point target is killed, unused Combo Points are refunded, healing you for (2/4/6)% of you Maximum Health per Combo Point. |- |branch_ability_name_10= Ruthless Stalker |branch_ranks_10= 0/3 |branch_points_10= 10 |branch_energy_10= |branch_range_10= |branch_type_10= |branch_cooldown_10= |branch_description_10= Increases your Critical Hit chance by (5/10/15)% for 10 seconds after Planes Shifting. |- |branch_ability_name_11= Improved Rift Guard |branch_ranks_11= 0/3 |branch_points_11= 15 |branch_energy_11= |branch_range_11= |branch_type_11= |branch_cooldown_11= |branch_description_11= Increases the incoming damage Rift Guard absorbs by (5/10/15)% and the total amount of damage it can absorb by (50/100/150)%. Requires Rift Guard Rank 1. |- |branch_ability_name_12= Shadow Assault |branch_ranks_12= 0/1 |branch_points_12= 15 |branch_energy_12= 30 |branch_range_12= 20 meter |branch_type_12= |branch_cooldown_12= 45 seconds |branch_description_12= The Rogue Planes Shifts and strikes the enemy with a deadly attack from behind, dealing weapon plus 59 to 62 Physical damage. This attack never misses, and cannot be blocked, parried, or dodged. Awards 1 Combo Point |- |branch_ability_name_13= Shadow Mastery |branch_ranks_13= 0/5 |branch_points_13= 15 |branch_energy_13= |branch_range_13= |branch_type_13= |branch_cooldown_13= |branch_description_13= Reduces the cooldown of your Planes Shift abilities by (3/6/9/12/15) seconds. |- |branch_ability_name_14= Planar Refuge |branch_ranks_14= 0/1 |branch_points_14= 20 |branch_energy_14= 0 |branch_range_14= |branch_type_14= |branch_cooldown_14= 2 minutes |branch_description_14= Uses the Rift energies to strengthen the Rogue's soul for 8 seconds, reducing damage taken by 50%. |- |branch_ability_name_15= Death From the Shadows |branch_ranks_15= 0/2 |branch_points_15= 20 |branch_energy_15= |branch_range_15= |branch_type_15= |branch_cooldown_15= |branch_description_15= Your Shadow Assault deals (20/40)% more damage. Requires Shadow Assault rank 1. |- |branch_ability_name_16= Hasted Time |branch_ranks_16= 0/2 |branch_points_16= 20 |branch_energy_16= |branch_range_16= |branch_type_16= |branch_cooldown_16= |branch_description_16= Increases your movement speed by (15/30)% for 4 seconds after Planes Shifting. |- |branch_ability_name_17= Hardened Stalker |branch_ranks_17= 0/3 |branch_points_17= 25 |branch_energy_17= |branch_range_17= |branch_type_17= |branch_cooldown_17= |branch_description_17= Reduces damage you take by (5/10/15)% for 10 seconds after Planes Shifting. |- |branch_ability_name_18= Rift Prison |branch_ranks_18= 0/1 |branch_points_18= 25 |branch_energy_18= 0 |branch_range_18= 20 |branch_type_18= |branch_cooldown_18= 20 seconds |branch_description_18= Imprisons the enemy for 6 seconds, rendering the enemy helpless, but invulnerable to all effects. |- |branch_ability_name_19= Freedom of Movement |branch_ranks_19= 0/1 |branch_points_19= 25 |branch_energy_19= |branch_range_19= |branch_type_19= |branch_cooldown_19= |branch_description_19= You become immune to all Stuns, Snares and Roots for 2 seconds after Planes Shifting. |- |branch_ability_name_20= Planar Switch |branch_ranks_20= 0/1 |branch_points_20= 30 |branch_energy_20= 10 |branch_range_20= 25 meter |branch_type_20= |branch_cooldown_20= 10 seconds |branch_description_20= The Rogue transfers all existing Combo Points from the previous Combo Point target to the current enemy target. Awards 1 Combo Point. This ability does not trigger global cooldown. }}
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