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These are the current official postings of the minimum and recommended system requirements for Rift: Planes of Telara[1].

Minimum System Specification[ | ]

  • Operating system: Windows XP, Vista or 7
  • Processor: Dual Core 2.0 GHz or better
  • Memory: 2 GB
  • Hard disk space: 15.0 GB available
  • Video: Nvidia GeForce FX 5900, ATI/AMD Radeon X300, Intel GMA X4500 or better.
  • Sound: DirectX 8.1 compliant card
  • DirectX®: 9.0c, June 2010 update
  • Broadband internet connection (DSL, cable modem or other high speed connection)

Recommended System Specification[ | ]

  • Operating system: Windows XP, Vista or 7
  • Processor: Core 2 Duo 2.2 GHz or better
  • Memory: 4 GB
  • Hard disk space: 15.0 GB available
  • Desktop Video: Nvidia GTS 250 or better
  • Notebook Video: Nvidia GTX 200M series or better
  • Sound: DirectX 8.1 compliant card
  • DirectX®: 9.0c, June 2010 update
  • Broadband internet connection (DSL, cable modem or other high speed connection)

Note on recommended settings The Recommended System Specification will probably allow you to use video settings of "medium" quality on 1650x1080 resolution with an average of 40-50 fps.

  • For higher resolution you will need a stronger video card
  • It is recommended not to get below 40 fps. In mass encounters - frame rate can drop to half.

You can check some Rift performance benchmarks by DPI Gaming: http://www.dpigaming.com/reviews/rift-benchmark.html

You can evaluate the strength of different graphic cards according to this chart: http://www.tomshardware.com/reviews/best-graphics-card-radeon-hd-6990-geforce-gtx-590,2912-7.html

User System Specification Examples[ | ]

Below are some real world system specifications from users and the results they have achieved for comparison of performance. Please do not forget to mention things like resolution--FPS alone is not an adequate indication of performance.

System 1[ | ]

  • User:Icey
  • Operating system: Windows 7 64Bit
  • Processor: Intel® i7™2600k Quad Core Processor overclocked to 4.7Ghz
  • Memory: 8 GB
  • Desktop Video: Nvidia Geforce GTX 570 *Broadband internet connection, 30mbit down/7mbit up
  • It runs with 40-80 fps (depending how many pc/npc are on the screen) with all possible graphic settings maxed out.

System 2[ | ]

  • User :Joey
  • Operating Sys : Windows Vista 64Bit
  • Processor : Intel Core 2 Duo (Overclocked - running 2.66ghz)
  • Memory : 4GB
  • Video : Intel GMA X4500 HD
  • Internet Connection : TalkTalk 20MB - 11.5mbit down / 8.1mbit up
  • runs slowly to start, expected for a laptop, rendering is hardware, using the full settings not the basic renderer. speeds up after a minute or so, as the laptop draws the rest of the game. 25 - 45fps on battery, abouut double on mains. :)

System 3[ | ]

  • User :Erik
  • Operating Sys : Windows 7 Home Premium
  • Processor : AMD Phenom II x4 965 Black Edition (Overclocked to 4.2GHz)
  • Memory : 4GB DDR3 @1792MHz
  • Video : 1GB Nvidia GTX 460 (Overclocked to 800MHz core-1600MHz Shader @stock voltage)
  • Internet Connection : AT&T 2wire bridged to 5GHz router (100mbit down/ 21mbit up- on 5GHz wireless at half signal strength)
  • @1920x1080 resolution average fps is 38-60 on fullscreen w/ Ultra video setting. When I first started the game, I noticed a lot of "tearing," the Vsync alone made this unnoticeable for the most part, but the SS/AA got rid of it entirely. If you have issues with tearing, I highly recommend enabling Vsync if your GPU can handle it. The GTX460 is by no means a really high end graphics card, so the fact that it can play on ultra settings is fantastic considering how gorgeous the games graphics are.

System 4[ | ]

  • User :Pruney
  • Operating System : Windows 7 Ultimate 64 bit
  • Processor : AMD Phenom II x4 955 Black Edition
  • Memmory : 4GB DDR2 @444Mhz
  • Video : 1GB ATI Radeon HD 5770
  • Internet Connection : Virgin Media - 1.2Mb Download - 60Kb Upload
  • Resolution : 1920x1080
  • Playing on High settings I get 30 - 50 fps, when I am in the main cities though I have average 20 fps. Vsync is off and I see no visual tearing. I can play on Ultra with 30fps but now and then it lags out. I get a constant 100 ping or lower even with my horrible download/upload. The lag on current settings isn't noticable until you get to a city but even then, I can deal with it. This setup can easily get 60fps on lower options but I don't want to miss out on the beauty of Telera.

Unofficial System Requirements[ | ]

Rift has been successfully played on non-Windows systems via Wine. Note that playing Rift on any non-Windows system is not supported by Trion Worlds, and may be difficult to set up and/or break on update.


References[ | ]

  1. The official Rift website - Frequently Asked Questions [1]
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